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Aggiornamento per America's Army 3


A cura di d3t @ 09:05 11/09/09

Aggiornamento per America's Army 3

Una mega patch per America's Army 3, ecco tutte le novità



News - Ecco cosa comprende questa patch di 3Gb rilasciata per America's Army 3. Questo il change log (in inglese): America's Army 3 gets a phat 3GB update, featuring loads of fixes for freezing, TeamSpeak 3, weapon issues and more. You can find full update notes below. Training - Corrected error that sometimes resulted in hangs when starting training missions - Fixes single player sprint/dive failing to bring back weapon after grenade toss - Adds a "valid hit" audio prompt to AIT Advanced Rifleman to make it easier to understand when the player is doing it correctly - Adjusts the "valid hit" text prompt in AIT Advanced Rifleman so it disappears sooner so the reappearance of it on a second hit is more obvious - Addressed issue where firing rounds in AIT SDM early would prevent the player from completing AIT SDM - Fixes incorrect colors on correct/incorrect text on the CLS AAR - Fix for close menu and double menus in training levels - CLS AAR now shows the CLS achievement if earned - SDM AAR now correctly displays the hit location on the targets Gameplay - TS3 voice rules now work correctly after map rotation - Corrected issue where mission success wasn't reporting properly if you weren't alive at the end of the round - Restored incapacitated ROE handling so shooting incapacitated players again will give you ROE violations - Grenadier role fixed so the M83 smoke grenades will appear in the role selection screen - Medic treatments will work when victim is within a vault mantle volume without triggering the vault mantle action - Client will now cleanup old stat cache files on start up - Removes "player didn't play in round" server logging message - All grenades will now properly display for all class types appropriately - Fixes weapon vanishing when player crouch/slides after a grenade is thrown - Fix for going prone weapon vanishing after grenade toss - Setting "Brightness" now saves properly - Added numerous Server Browser enhancements for performance - Activates primary weapon after sprinting if player no longer has a weapon - Weapon is now unzoomed/lowered when changing weapons - Fixes touching M714 smoke round so it no longer gives impact damage if it has no velocity - Interrupted reloads now return to the previous weapon fire mode - Fixes issues related to loadout at spawn - Fixes leaning players not being able to be hit in the head - Fix for grenades incorrectly triggering overpressure effects - Rounds are now locked to 6 rounds plus an optional OT round. Final round countdown is also locked to 10 seconds to avoid too short a time preventing correct round setup actions from occurring - Fixes issue in some AARs that were displaying the incorrect rank - Corrected first deployment cinematic - Fixes for enemy neutralized per round counter(and other round counters) not resetting every round - Kill/Death Ratio UI display now rounded to the nearest tenth - Fix for quick weapon swap inconsistency - Soldiers incapacitated with raised sights now lower their sights prior to going incapacitated which should fix the issue of the "large gun" view after being incapacitated - Preplanner objective buttons should no longer be off the edge and not be able to be clicked - Melee and M320 incapacitations should now count correctly - Radial menus should no longer interrupt firing until they fade in - Fix for VIP being incapacitated with no live teammates not awarding objective points as well as mission ending - Fix for melee working through walls if enemy soldier up against opposite side of wall - Modified appearance of CTT background - Fix for players being pushed to wrong walk speed state after transitioning between raised sights up and sprinting. Now restores previous state correctly - You can now use the middle mouse button for reloads and mouse button input is cleared when the radial menu appears - Fix for VIP who is incapacitated and then later secured or confirmed not triggering the VIP victory - Fixes door sounds to work in multiplayer - Fix for end of round AAR not always showing the correct winning action player - Fix for TAH briefing not having correct text - Fix for FOV not right after being capacitated if player was holding breath when they were incapacitated - Fixes a bug that was causing a aimpoint-scoped m249 to display the soldier's arm intersecting with the ammo case/softbag - Fixes a bug which was allowing players to shoot while vaulting/mantling *Corrects loadout handling so that separate fireteams now correctly use the proper index into the team class role list to get the loadout - Fixes a bug that would allow a soldier to vault/mantle while reloading a weapon (or reload a weapon while vault/mantling) Stats & UI - Rank display corrected - Fixes advanced rifleman related achievements so SL's and FTL's are considered advanced rifleman and can earn the achievements - Fixes maximum length of player or soldier name issues - Adjusted the soldier overview statistics - Fixes exploit relating to disabling fog by disabling FloatingPointRenderTargets in the INI - Stick to the plan achievement fixed - Soldier achievements should never overflow the maximum actions required to earn an achievement in the Achievements UI - Several achievement rules corrected - Corrects Advancement Points not being awarded properly for completing training missions - Adds messaging when achievements are earned on server without enough players - V for Victory scoring rules corrected - Account linking should now work - Account settings page now has very brief instructions on using the unit information" (clan) tag field - Account settings should no longer show old information if player logs out and then creates a new account or logs in with a different account - Login button should once again be highlighted - Video Settings resolution selection should work better now (drop-down controls were replaced with better controls) - Map vote functionality restored - Vote kick UI now has room for all player names - Fixes for when vote kick target leaves server - - the vote kick option now fades out - Settings UI: Modified the way the Accept and Cancel buttons highlight and change state to avoid player confusion - Settings UI: Resolution adjustment for 4:3 ratios now work properly - Fixed several menu issues that could result in locking movement or not locking movement) - Vanishing angled brackets (greater than/less than symbols) no longer hide the players name - Support for joining a server from the aa3game.exe command line (use format "+connect < ip address="" >" and optional "+password "). - UI corrections to several Army information pages - Fixes several Mission Completed scoring rules which will now allow the various distinguished role achievements to function properly - Fix for group handling logic so players in multiple groups have their groups prioritized - Added message sent to all players if 3 or fewer players are on teams so they know scoring won't count - Fix for account settings profile update data saving/updating so that you can navigate away from and back to the menu and see your changes without having to login again Missions - VIP standard loadout on Impact now has the correct number of magazines - TAH volume on Impact can no longer be taken from below the building - Impact now has a moving Firescout - Fixed Impact level exploit where players could prone/crouch their way out of world - Fixed Impact level bug where grenades could be thrown through wooden fence on SW Street *Fixed several rock collision and a collision problem on the stairs of the house in Ranch level * Collision problem with not being able to shoot through fence in Ranch barn Admin & Misc - In game IRC now sends the game version in the link - Several support and community page links corrected - New Authentication SDK with several fixes - New MBS SDK with several fixes and performance improvements - Fix for the PB kick when the player has PB intentionally disabled corrupting the player count on the server - Updated the OpenAL DLL's included with the game to the latest from Creative - Fix for Alt-Tab crash when using Vista (or DX9 in general) - Fix for performing radial menu action leaving left mouse button in pressed state - Admin communications console commands should now work correctly - Server admins can no longer pick a team and no longer appear in the team select list - Administrators no longer need to enter the GamePassword on locked servers if they use the correct AdminPW - AdminRemovePlayerAdmin response message corrected






America s Army 3 Beta Soon!!!


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America\'s Army 3 beta
America\'s Army 3 Deploy Client


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News

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Aggiornamento per America's Army 3

Aggiornamento per America's Army 3 News: Una mega patch per America's Army 3, ecco tutte le novità
Ecco cosa comprende questa patch di 3Gb rilasciata per America's Army 3. Questo il change log (in inglese): America's Army 3 gets a phat 3GB update, featuring loads of fixes for freezing, TeamSpea...

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PC
Genere: Sparatutto
Publisher: America's Army
Developer: America's Army
Distributore: America's Army
PEGI N/A

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